Catoblepas@lemmy.blahaj.zone to 196@lemmy.blahaj.zoneEnglish · 1 day agoDwarf Fortress ASCII graphics only rulelemmy.blahaj.zoneimagemessage-square122linkfedilinkarrow-up1837arrow-down111
arrow-up1826arrow-down1imageDwarf Fortress ASCII graphics only rulelemmy.blahaj.zoneCatoblepas@lemmy.blahaj.zone to 196@lemmy.blahaj.zoneEnglish · 1 day agomessage-square122linkfedilink
minus-squaredecipher_jeanne@lemmy.blahaj.zonelinkfedilinkEnglisharrow-up7arrow-down2·24 hours agoGraphism allows to convey story and emotion much clearer. Imagine playing baldurs gate 3 with gta4 stiff low poly faces. The character would be much less expressive and thus emotions become harder to convey.
minus-squaresuperniceperson@sh.itjust.workslinkfedilinkEnglisharrow-up10arrow-down1·23 hours agoMy person in Chrysler, BG 2 existed and was just as expressive with just voice and still pictures. And half the lines weren’t even voiced.
minus-squareSaleh@feddit.orglinkfedilinkEnglisharrow-up1·18 hours agoI think that had more to do with the whole eastern-bloc trope. San Andreas is even older and the story comes across great thanks to voice acting and good story telling.
Graphism allows to convey story and emotion much clearer. Imagine playing baldurs gate 3 with gta4 stiff low poly faces. The character would be much less expressive and thus emotions become harder to convey.
My person in Chrysler, BG 2 existed and was just as expressive with just voice and still pictures. And half the lines weren’t even voiced.
I think that had more to do with the whole eastern-bloc trope.
San Andreas is even older and the story comes across great thanks to voice acting and good story telling.