• starman2112@sh.itjust.works
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    19 hours ago

    Largely because it has such strong art direction. They really make use of the high resolution to make the humans look more human, and the non-humans look more alien

    That said, if I have one criticism about the game, it’s that there isn’t really a lot of cohesion between character/creature designs. It’s the same thing that bugged me about Stellar Blade, as opposed to something like Nier Automata or Gears of War. The nevrons don’t really look like they belong in the game the way locusts do in Gears.

    But I am only in Act 2. Maybe this criticism will wane as I learn more about them